插件介绍
将 PvP 更改为由聊天命令创建的区域;专为 RPG 服务器设计
This mod was requested for a RPG server, they have since allowed me to publish the mod to get more tests done. This mod is mostly complete, but may require some bug fixes and optimization; user feedback would be appreciated. I have been completed this mod over 2 months ago so somethings are not as efficient as possible, so I will be working on this as my skills improve.
PVPZones: There are 3 zones that govern different paramaters for the chat command /pvp...
PvPZone1: This setting affect how close players need to be to other players for the mod to check the target, it will scan anyone within a sphere from that player.
PvPZone2: As PvP zones are private it will only register players who are in this zone, please make sure that this value is greater than PvPZone1 else you may create a zone with no players available.
主要用途
主要用于区域、rpg、imported、unmaintained等服务端功能。 本插件由 发布,当前目录记录版本为 v0.9.3,uMod 累计下载 12,694 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Alters PvP into zones created by chat commands; designed for RPG servers
权限节点
antibandit.playerAllows player to create /pvp or /raid zones; will be changing to antibandit.block(or simillar) to block greifers
antibandit.nocooldownAllows player to ignore cooldowns; useful for admin to create events (eg. event manager)
antibandit.adminGives access to admin commands (currently only purge)
antibandit.debugAllows admin to enable the debug mode
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
/pvpCheck for a non-friend within limit; if so adds all near players to a PvP zone
/raidCheck if there are any nearby enemy structures; if so creates a large PvP zone where building damage can be dealt, any one who enters this zone will be PvP active
/antibandit debug [#] -- Toggle the debug system; values ranging from 0-3 (requires permission antibandit.debug and antibandit.admin)
/antibandit purge <true/false>Enable/disable purge mode. During this time, all PvP functions are normal
配置说明
PVPZones: There are 3 zones that govern different paramaters for the chat command /pvp...
PvPZone1: This setting affect how close players need to be to other players for the mod to check the target, it will scan anyone within a sphere from that player.
PvPZone2: As PvP zones are private it will only register players who are in this zone, please make sure that this value is greater than PvPZone1 else you may create a zone with no players available.
PvPZone3: This is the max distance that the PvP zone is active, only players within this zone are able to do damage or receive damage, this allows people to run away and survive if they make it.
RaidZones: Raid zones only contain 2 zones as any player is allowed to do damage within these zones.
RaidZone1: This controls how close players have to be to a wall for the mod to check ownership.
RaidZone2: This setting affects the max distance of the damage, it is recommended to have it larger, players who are out of the zone can not be damaged or do damage, Please give a decent length as players could fire from outside and then walk in before a rocket hits and abuse the system.
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。