免费插件

Bed Share

床位共享

允许与其他玩家共享床

imported

原作者:VisEntities · 查看 uMod 官方页面 ↗

插件介绍

允许与其他玩家共享床

BedShare allows beds to be shared between other players, or amongst all players. Implemented as an overlay on the respawn screen which will display shared beds similarly to regular beds.

The command prefixes /bag and /bed are interchangeable - since bag/bed is ambiguous in Rust, it made sense to allow either to be used.

Private sharing implemented! Now players can share with other players individually, instead of sharing beds with everyone! Please note this is experimental, so there may be issues, and feedback/bug reporting are encouraged!

Please open a thread in the support section of this plugin's page. If you want quicker help or to reach me directly, join my Discord.

主要用途

主要用于imported等服务端功能。 本插件由 VisEntities 发布,当前目录记录版本为 v0.1.0,uMod 累计下载 14,261 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

imported
查看 uMod 官方英文简介

Allow beds to be shared with other players

权限节点

bedshare.use

player can use chat commands (share/unshare/status)

bedshare.canclear

player can clear the list of shared beds/bags

bedshare.noshare

player cannot use shared beds/bags to respawn

bedshare.public

player can share/unshare public beds (shared with everyone)

bedshare.private

player can share/unshare beds with individual players only

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

/bed share

share the bed/bag being looked at

/bed sharewith <player>

share the bed/bag being looked at with the player specified (player name or ID are accepted, and must be exact)

/bed unshare

unshare the bed being looked at

/bed unsharewith <player>

unshare the bed being looked at with the specified player - also accepts "all" as a player name to remove all players from the bed (player name or ID are accepted and must be exact)

/bed status

display whether the bed being looked at is shared or unshared

/bed clear

clear all shared beds

更新日志

最新版本: v0.1.0
最后版本发布: 2024-07-15
最后更新(条目): 2026-07-18

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。