插件介绍
记录与战斗相关的所有内容
Logs everything related to combat
Will Log:
Option to Log Extras:
Default configuration:
主要用途
主要用于日志等服务端功能。 本插件由 RocketMyrr 发布,当前目录记录版本为 v2.0.6,uMod 累计下载 18,067 次。
适用场景
- 需要管理、审计或维护能力的服务器
功能分类
查看 uMod 官方英文简介
Logs everything related to combat
配置说明
Default configuration:
{ "Combat Logging Main": { "Log Combat Damage (Will Override All)": { "Log to File": true, "Log to Console": true }, "Log Combat Death (Will Override All)": { "Log to File": true, "Log to Console": true }, "Log Healing Items": { "Log to File": false, "Log to Console": false }, "Log Player Downed": { "Log to File": true, "Log to Console": true }, "Show if Player is Sleeping in Log (Only for Attacking not Death)": true, "Log Players Getting Attacked while Sleeping": true, "Show Body Part Hit": true, "Log Respawns": { "Log to File": true, "Log to Console": true } }, "Combat Hurt Logging": { "Log Player Attacking Player": { "Log to File": true, "Log to Console": true }, "Log Animal Attacking Player": { "Log to File": true, "Log to Console": true }, "Log NPC Attacking Player": { "Log to File": true, "Log to Console": true }, "Log Player Attacking NPC": { "Log to File": true, "Log to Console": true }, "Log Player Attacking Animal": { "Log to File": true, "Log to Console": true }, "Log Entity Attacking Player": { "Log to File": true, "Log to Console": true } }, "Combat Death Logging": { "Log Player killing Player": { "Log to File": true, "Log to Console": true }, "Log Animal killing Player": { "Log to File": true, "Log to Console": true }, "Log NPC killing Player": { "Log to File": true, "Log to Console": true }, "Log Player killing NPC": { "Log to File": true, "Log to Console": true }, "Log Player killing Animal": { "Log to File": true, "Log to Console": true }, "Log Entity killing Player": { "Log to File": true, "Log to Console": true }, "Log Other Player Death": { "Log to File": true, "Log to Console": true } }, "Print Debug Info To Console (Dev)": false, "Version": { "Major": 2, "Minor": 0, "Patch": 0 } }
官方配置示例
{
"Combat Logging Main": {
"Log Combat Damage (Will Override All)": {
"Log to File": true,
"Log to Console": true
},
"Log Combat Death (Will Override All)": {
"Log to File": true,
"Log to Console": true
},
"Log Healing Items": {
"Log to File": false,
"Log to Console": false
},
"Log Player Downed": {
"Log to File": true,
"Log to Console": true
},
"Show if Player is Sleeping in Log (Only for Attacking not Death)": true,
"Log Players Getting Attacked while Sleeping": true,
"Show Body Part Hit": true,
"Log Respawns": {
"Log to File": true,
"Log to Console": true
}
},
"Combat Hurt Logging": {
"Log Player Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log Animal Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log NPC Attacking Player": {
"Log to File": true,
"Log to Console": true
},
"Log Player Attacking NPC": {
"Log to File": true,
"Log to Console": true
},
"Log Player Attacking Animal": {
"Log to File": true,
"Log to Console": true
},
"Log Entity Attacking Player": {
"Log to File": true,
"Log to Console": true
}
},
"Combat Death Logging": {
"Log Player killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Animal killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log NPC killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Player killing NPC": {
"Log to File": true,
"Log to Console": true
},
"Log Player killing Animal": {
"Log to File": true,
"Log to Console": true
},
"Log Entity killing Player": {
"Log to File": true,
"Log to Console": true
},
"Log Other Player Death": {
"Log to File": true,
"Log to Console": true
}
},
"Print Debug Info To Console (Dev)": false,
"Version": {
"Major": 2,
"Minor": 0,
"Patch": 0
}
}
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。