插件介绍
从游戏中完全删除物品或实体
Component Blocker removes entities and items completely from the game. This plugin is for server owners who want to restrict the availability of items or entities in the game world.
Entities include in-game prefabs such as rocks, trees, or buildings. These may be blocked using the entity asset resource path, qualified or unqualified. Note: Prefabs generated by procgen may not be removed, this includes large rocks, radtowns, mountains, sphere tank, etc.
Items are not entities, and only exist in containers, inventory, or (temporarily) on the ground (in a "bag"). For admins, the items will still appear in the console but may not be created until they are unblocked.
The block list is very permissive and checks a variety of properties to determine candidates for deletion. The blocking behavior does not differentiate between items and blueprints, they are both removed.
主要用途
主要用于restrictions等服务端功能。 本插件由 Calytic 发布,当前目录记录版本为 v0.1.10,uMod 累计下载 18,030 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Removes items or entities entirely from the game
指令说明
blocker [term] -- Blocks item, entity, construction grade or asset path.
blocklistPrint everything currently in the block list.
listinv [term] -- List itemMod specifications for all inventory items (or inventory items with itemMods with names that match the search terms)
官方配置示例
blocker ammo.shotgun.slugblocker ammo.shotgun.slug更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。