免费插件

Crafting Controller

制作控制器

允许您修改制作所花费的时间以及可以制作哪些物品

imported

原作者:Whispers88 · 查看 uMod 官方页面 ↗

插件介绍

允许您修改制作所花费的时间以及可以制作哪些物品

This plugin allows server owners to modify the time spent on crafting items. You can either use a global modifier which will change craft time by multiplying the vanilla rates by a percentage or you can set a custom time per item. If you set any of these values to 0 items will be automatically bulk crafted.

You can also now set the default skin id of any item. This means if a player crafts an item without a skin your default skin will become the new skin of that item. Skin ids are easily found by going to the steam workshop for rust and finding the id of any skin in the webpage url.

The plugin also allows you to complete the currently crafting item for every player when the server is shutdown (can be enabled in the configuration) and will automatically cancel all the queued crafts and refund their materials.

Note that the advance config will auto fill all craftable items

主要用途

主要用于imported等服务端功能。 本插件由 Whispers88 发布,当前目录记录版本为 v3.3.6,uMod 累计下载 166,951 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

imported
查看 uMod 官方英文简介

Allows you to modify the time spend crafting and which items can be crafted

权限节点

craftingcontroller.instantbulkcraft - give player permissions to instantly bulk craft all items

craftingcontroller.blockitems - allows use of the block and unblock craft-able items commands

craftingcontroller.itemrate - allows setting of individual item craft rates

craftingcontroller.craftingrate - allows craftrate command

craftingcontroller.setbenchlvl - allows use of benchlvl command

craftingcontroller.setskins -allows setskin command

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

craftrate - shows current craft rate and can set new craft rate with integer.

crafttime - set individual craft time of items crafttime sleepingbag 5 or crafttime sleepingbag default.

blockitem - blocks an item from being craft-able block sleepingbag.

unblockitem - makes an item craft-able unblock sleepingbag.

setcraftskin - sets default craft skin if no other skin is selected setcraftskin sleepingbag workshopid.

benchlvl - sets the workbench level required to craft an item. Must be a integer between 0 (no-workbench) and 3 (tier 3 workbench) benchlvl sleepingbag 3

相关依赖

  • Craft Multiplier
  • Firearm Modifier

配置说明

Note that the advance config will auto fill all craftable items

"Default crafting rate percentage": 50.0, "Save commands to config (save config changes via command to the configuration)": true, "Simple Mode (disables: instant bulk craft, skin options and full inventory checks for better performance)": false, "Allow crafting when inventory is full": false, "Complete crafting on server shut down": false, "Craft items with random skins if not already skinned": false, "Show Crafting Notes": false, "Crafting rate bonus mulitplier (apply oxide perms for additional mulitpliers": { "vip1": 90.0, "vip2": 10.0 }, "Advanced Crafting Options": { "item.shortname": { "canCraft": true, "canResearch": true, "useCrafteRateMultiplier": true, "craftTime": 30.0, "workbenchLevel": -1, "defaultskinid": 0 },

官方配置示例

"Default crafting rate percentage": 50.0,
  "Save commands to config (save config changes via command to the configuration)": true,
  "Simple Mode (disables: instant bulk craft, skin options and full inventory checks for better performance)": false,
  "Allow crafting when inventory is full": false,
  "Complete crafting on server shut down": false,
  "Craft items with random skins if not already skinned": false,
  "Show Crafting Notes": false,
  "Crafting rate bonus mulitplier (apply oxide perms for additional mulitpliers": {
    "vip1": 90.0,
    "vip2": 10.0
  },
 "Advanced Crafting Options": {
    "item.shortname": {
      "canCraft": true,
      "canResearch": true,
      "useCrafteRateMultiplier": true,
      "craftTime": 30.0,
      "workbenchLevel": -1,
      "defaultskinid": 0
    },

更新日志

最新版本: v3.3.6
最后版本发布: 2026-03-18
最后更新(条目): 2026-07-19

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。