插件介绍
自定义和调整动物的修饰符
Since navmesh has been intrdicuded, most servers started to get FPS drops and long startups times.Using this plugin won't cause FPS drops as navmesh does and at the same time, it'll mimic the default animals as possible.
Keep in mind, bugs and issues are expected to occur. If you do face any, please report them in the help page, so I can get them resolved as soon as possible.
To use this plugin properly, disable the server navmesh using nav_disable 1 in your server.cfg settings.
Modifiers can be adjusted for each animal separately.
主要用途
主要用于animals、npc、游戏机制、broken等服务端功能。 本插件由 VisEntities 发布,当前目录记录版本为 v1.2.2,uMod 累计下载 7,080 次。
适用场景
- PVE、活动服或任务玩法服务器
功能分类
查看 uMod 官方英文简介
Customize and adjust modifiers of animals
配置说明
{ "MainSettings": { "Sleep at night": true, "Sleep start time": 23, "Sleep end time": 7, "Passive animals run away when they take damage": true, "Radius to find target": 20, "Remove all scientists": true, "ConfigVersion": "1.1.3" }, "AnimalsSettings": { "Bear": { "speed": 1.9, "boostSpeed": 2.2, "health": 400.0, "armor": 0.0, "damage": 25.0, "agressive": true, "attackAnimals": true, "attackRange": 2.0 }, "Wolf": { "speed": 2.1, "boostSpeed": 2.4, "health": 150.0, "armor": 0.0, "damage": 25.0, "agressive": true, "attackAnimals": true, "attackRange": 2.0 }, "Stag": { "speed": 1.9, "boostSpeed": 2.85, "health": 150.0, "armor": 0.0, "damage": 20.0, "agressive": false, "attackAnimals": false, "attackRange": 2.0 }, "Boar": { "speed": 1.3, "boostSpeed": 1.95, "health": 150.0, "armor": 0.0, "damage": 20.0, "agressive": true, "attackAnimals": true, "attackRange": 2.0 }, "Chicken": { "speed": 0.6, "boostSpeed": 0.9, "health": 25.0, "armor": 0.0, "damage": 5.0, "agressive": false, "attackAnimals": false, "attackRange": 0.8 }, "Horse": { "speed": 2.0, "boostSpeed": 2.3, "health": 500.0, "armor": 0.0, "damage": 25.0, "agressive": false, "attackAnimals": false, "attackRange": 2.0 }, "Zombie": { "speed": 1.5, "boostSpeed": 1.7, "health": 150.0, "armor": 0.0, "damage": 10.0, "agressive": true, "attackAnimals": true, "attackRange": 2.0 } } }
官方配置示例
{
"MainSettings": {
"Sleep at night": true,
"Sleep start time": 23,
"Sleep end time": 7,
"Passive animals run away when they take damage": true,
"Radius to find target": 20,
"Remove all scientists": true,
"ConfigVersion": "1.1.3"
},
"AnimalsSettings": {
"Bear": {
"speed": 1.9,
"boostSpeed": 2.2,
"health": 400.0,
"armor": 0.0,
"damage": 25.0,
"agressive": true,
"attackAnimals": true,
"attackRange": 2.0
},
"Wolf": {
"speed": 2.1,
"boostSpeed": 2.4,
"health": 150.0,
"armor": 0.0,
"damage": 25.0,
"agressive": true,
"attackAnimals": true,
"attackRange": 2.0
},
"Stag": {
"speed": 1.9,
"boostSpeed": 2.85,
"health": 150.0,
"armor": 0.0,
"damage": 20.0,
"agressive": false,
"attackAnimals": false,
"attackRange": 2.0
},
"Boar": {
"speed": 1.3,
"boostSpeed": 1.95,
"health": 150.0,
"armor": 0.0,
"damage": 20.0,
"agressive": true,
"attackAnimals": true,
"attackRange": 2.0
},
"Chicken": {
"speed": 0.6,
"boostSpeed": 0.9,
"health": 25.0,
"armor": 0.0,
"damage": 5.0,
"agressive": false,
"attackAnimals": false,
"attackRange": 0.8
},
"Horse": {
"speed": 2.0,
"boostSpeed": 2.3,
"health": 500.0,
"armor": 0.0,
"damage": 25.0,
"agressive": false,
"attackAnimals": false,
"attackRange": 2.0
},
"Zombie": {
"speed": 1.5,
"boostSpeed": 1.7,
"health": 150.0,
"armor": 0.0,
"damage": 10.0,
"agressive": true,
"attackAnimals": true,
"attackRange": 2.0
}
}
}
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。