免费插件

Discord Death

不和谐死亡

在 Discord 频道中显示来自服务器的死亡笔记

Discord 联动deathdeathnoteswebhookembed

原作者:MJSU · 查看 uMod 官方页面 ↗

插件介绍

在 Discord 频道中显示来自服务器的死亡笔记

Sends a discord message when a death occurs on the server using a webhook. When the message is sent can be configured by specifying the victim or attacking entity. The message is a customizable embed

You can filter which deaths get sent to discord.This is done using the "Display Options" config section.Here you can specify When an entity type is killed which attackers it should show for. If you wish to show for all attackers your can use *. You can get a list of entity types Here

{discorddeath.victim.type} - Displays the victim entity type{discorddeath.victim.name} - Displays the victim players name if player else entity name{discorddeath.victim.id} - Displays the victim steam if player else entity id{discorddeath.victim.bodypart} - Displays the victim body part that was hit{discorddeath.killer.type} - Displays the killer entity type{discorddeath.killer.id} - Displays the killer steam if player else entity id{discorddeath.killer.name} - Displays the attacker players name if player else entity name{discorddeath.killer.weapon} - Displays the killer's weapon{discorddeath.killer.attachments} - Displays the killer's attachments{discorddeath.killer.health} - Displays the killer's health{discorddeath.killer.owner} - Displays the Owners name of the entity that did the killing{discorddeath.killer.distance} - Displays the distance to the victim the attacker was{discorddeath.killer.position} - Displays the killers position{discorddeath.victim.position} - Displays the victim position{discorddeath.killer.message} - Displays the default death message

主要用途

主要用于Discord 联动、death、deathnotes、webhook等服务端功能。 本插件由 MJSU 发布,当前目录记录版本为 v2.2.1,uMod 累计下载 24,975 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

Discord 联动deathdeathnoteswebhookembed
查看 uMod 官方英文简介

Displays the death notes from the server in a Discord channel

相关依赖

  • Death Notes
  • Placeholder API

配置说明

{ "Webhook url": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Display Options (Victim -> Attackers)": { "Player": [ "*" ], "Animal": [ "Player" ] }, "Death Message": { "Content": "", "Embed": { "Enabled": true, "Title": "{server.name}", "Description": ":crossed_swords: {discorddeath.message} :crossed_swords:", "Url": "", "Embed Color": "#ff6961", "Image Url": "", "Thumbnail Url": "", "Fields": [ { "Title": "Victim Type", "Value": "{discorddeath.victim.type}", "Inline": true }, { "Title": "Victim", "Value": "{discorddeath.victim.name}({discorddeath.victim.id})", "Inline": true }, { "Title": "Body Part", "Value": "{discorddeath.victim.bodypart}", "Inline": true }, { "Title": "Attacker Type", "Value": "{discorddeath.killer.type}", "Inline": true }, { "Title": "Attacker", "Value": "{discorddeath.killer.name}({discorddeath.killer.id})", "Inline": true }, { "Title": "Attacker Health", "Value": "{discorddeath.killer.health:0.0} HP", "Inline": true }, { "Title": "Weapon", "Value": "{discorddeath.killer.weapon}({discorddeath.killer.attachments}) ", "Inline": true }, { "Title": "Distance", "Value": "{discorddeath.killer.distance:0.0} Meters", "Inline": true }, { "Title": "Entity Owner", "Value": "{discorddeath.killer.owner}", "Inline": true } ], "Footer": { "Icon Url": "", "Text": "", "Enabled": true } } }, "Debug Level (None, Error, Warning, Info)": "None" }

You can filter which deaths get sent to discord.This is done using the "Display Options" config section.Here you can specify When an entity type is killed which attackers it should show for. If you wish to show for all attackers your can use *. You can get a list of entity types Here

{discorddeath.victim.type} - Displays the victim entity type{discorddeath.victim.name} - Displays the victim players name if player else entity name{discorddeath.victim.id} - Displays the victim steam if player else entity id{discorddeath.victim.bodypart} - Displays the victim body part that was hit{discorddeath.killer.type} - Displays the killer entity type{discorddeath.killer.id} - Displays the killer steam if player else entity id{discorddeath.killer.name} - Displays the attacker players name if player else entity name{discorddeath.killer.weapon} - Displays the killer's weapon{discorddeath.killer.attachments} - Displays the killer's attachments{discorddeath.killer.health} - Displays the killer's health{discorddeath.killer.owner} - Displays the Owners name of the entity that did the killing{discorddeath.killer.distance} - Displays the distance to the victim the attacker was{discorddeath.killer.position} - Displays the killers position{discorddeath.victim.position} - Displays the victim position{discorddeath.killer.message} - Displays the default death message

官方配置示例

{
  "Webhook url": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
  "Display Options (Victim -> Attackers)": {
    "Player": [
      "*"
    ],
    "Animal": [
      "Player"
    ]
  },
  "Death Message": {
    "Content": "",
    "Embed": {
      "Enabled": true,
      "Title": "{server.name}",
      "Description": ":crossed_swords:  {discorddeath.message} :crossed_swords:",
      "Url": "",
      "Embed Color": "#ff6961",
      "Image Url": "",
      "Thumbnail Url": "",
      "Fields": [
        {
          "Title": "Victim Type",
          "Value": "{discorddeath.victim.type}",
          "Inline": true
        },
        {
          "Title": "Victim",
          "Value": "{discorddeath.victim.name}({discorddeath.victim.id})",
          "Inline": true
        },
        {
          "Title": "Body Part",
          "Value": "{discorddeath.victim.bodypart}",
          "Inline": true
        },
        {
          "Title": "Attacker Type",
          "Value": "{discorddeath.killer.type}",
          "Inline": true
        },
        {
          "Title": "Attacker",
          "Value": "{discorddeath.killer.name}({discorddeath.killer.id})",
          "Inline": true
        },
        {
          "Title": "Attacker Health",
          "Value": "{discorddeath.killer.health:0.0} HP",
          "Inline": true
        },
        {
          "Title": "Weapon",
          "Value": "{discorddeath.killer.weapon}({discorddeath.killer.attachments}) ",
          "Inline": true
        },
        {
          "Title": "Distance",
          "Value": "{discorddeath.killer.distance:0.0} Meters",
          "Inline": true
        },
        {
          "Title": "Entity Owner",
          "Value": "{discorddeath.killer.owner}",
          "Inline": true
        }
      ],
      "Footer": {
        "Icon Url": "",
        "Text": "",
        "Enabled": true
      }
    }
  },
  "Debug Level (None, Error, Warning, Info)": "None"
}
{
  "UnknownOwner": "Unknown Owner"
}

更新日志

最新版本: v2.2.1
最后版本发布: 2026-01-25
最后更新(条目): 2026-07-19

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。