插件介绍
将门的使用限制为一定数量的玩家。
Assists in preventing players from breaking the team limit by allowing only a certain number of authorizations in code locks and doors.
Enabling the silent mode will not notify the players when they attempt to authorize in a code lock while being limited.
redBDGR, the original author of this plugin
主要用途
主要用于游戏机制、restrictions、teams、anticheat等服务端功能。 本插件由 发布,当前目录记录版本为 v1.0.6,uMod 累计下载 13,803 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Limits the usage of doors to a certain number of players.
权限节点
doorlimiter.exempt
Allows bypassing the set max authorization limit
doorlimiter.remove
Allows using the command
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
配置说明
{ "Config": { "Max Authorize Limit": 1, "Silent Mode": false } }
官方配置示例
{
"Config": {
"Max Authorize Limit": 1,
"Silent Mode": false
}
}
{
"MaxAuthorised": "You can't authorize. Max allowed authorization limit has been reached",
"AuthSuccessful": "You have been successfully authorized to this door",
"NoPerms": "You are not allowed to use this command",
"InvalidSyntaxRemove": "Invalid syntax! Type /doorlimit remove <PlayerName - SteamID>",
"NoPlayerFound": "No players found",
"NoEntityFound": "No entity was found. Make sure you are looking at a door",
"YouAreNotTheOwner": "You are not the owner of this door",
"PlayerNotAuthedToThisDoor": "The target player is not authorised to this door",
"PlayerRemoved": "The player was succesfully removed from the doors authorization list",
"Help": "Type /doorlimit remove <PlayerName - SteamID> whilst looking at a door to remove them from the authorization list"
}
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。