插件介绍
根据需求增加玩家限制
This plugin increases your max player limit by demand, it will increase it every X minutes, by X amount of slots, until it has reached the max limit set. All of which is configurable.
Starting Player Slots -> This will be the max limit the server will start with.
Maximum Player Slots -> Slots will never exceed this amount
Increment Player Slots -> How many new slots should be added after every "Increment Interval Minutes"
主要用途
主要用于player、limit、dynamic、increase等服务端功能。 本插件由 Pho3niX90 发布,当前目录记录版本为 v0.0.7,uMod 累计下载 8,258 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Increases the player limit by demand
配置说明
{ "Starting Player Slots": 75, "Maximum Player Slots": 125, "Increment Player Slots": 2, "Increment Interval Minutes": 3, "Increment When Slots Available": 0, "Only increment when FPS above": 45, "Auto decrease again": true }
Starting Player Slots -> This will be the max limit the server will start with.
Maximum Player Slots -> Slots will never exceed this amount
Increment Player Slots -> How many new slots should be added after every "Increment Interval Minutes"
Increment When Slots Available -> Only increment when the amount of slots available is equal to, or less than this.
Only increment when FPS above -> Will ONLY increase max slots when the FPS of the server is above this value
Auto decrease again -> Will decrease max slots again when players drop off, in reverse order of increase.
官方配置示例
{
"Starting Player Slots": 75,
"Maximum Player Slots": 125,
"Increment Player Slots": 2,
"Increment Interval Minutes": 3,
"Increment When Slots Available": 0,
"Only increment when FPS above": 45,
"Auto decrease again": true
}
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。