插件介绍
多功能竞技场事件插件
Event Manager is the core component for arena combat minigames
Event Manager requires a few plugins to function. You can find links for these plugins at the top of the overview
EMInterface - This plugin manages all the UI elements used by Event ManagerEvent Statistics - This plugin handles all the event statistics from event games
Kits - This is used to give event players gear and weaponsSpawns Database - This is used for player spawn pointsZone Manager - This is used primarily to restrict event players to the event area. This can be expanded to your liking with zone flags
主要用途
主要用于活动事件、API等服务端功能。 本插件由 k1lly0u 发布,当前目录记录版本为 v4.0.10,uMod 累计下载 33,622 次。
适用场景
- PVE、活动服或任务玩法服务器
功能分类
查看 uMod 官方英文简介
A versitile arena event plugin
权限节点
eventmanager.admin - Required to access any of the admin functionality in the event menu
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
/event - Opens the event menu
相关依赖
- EMInterface
- Event Statistics
- Rust Kits
- Spawns Database
- Zone Manager
- Economics
- Rust:IO Friendly Fire
- Server Rewards
- Backpacks
- Battlefield
- Capture The Flag
- Chopper Survival
- Custom Auto Kits
- Deathmatch
- Duelist
- Gun Game
- Kill Streaks
- Last Man Standing
- Quests
- Slasher
- Start Protection
- Team Deathmatch
配置说明
{ "Auto-Event Options": { "Enable auto-events": false, "List of event configs to run through": [], "Randomize auto-event selection": false, "Auto-event interval (seconds)": 3600 }, "Event Options": { "Blacklisted commands for event players": [ "s", "tp" ] }, "Reward Options": { "Amount rewarded for kills": 1, "Amount rewarded for wins": 5, "Amount rewarded for headshots": 2, "Reward type (ServerRewards, Economics, Scrap)": "Scrap" }, "Timer Options": { "Match start timer (seconds)": 60, "Match pre-start timer (seconds)": 10, "Backpack despawn timer (seconds)": 30 }, "Message Options": { "Announce events when one opens": true, "Announce events when a match is playing (to non-event players)": true, "Event announcement interval (seconds)": 120, "Broadcast when a player joins an event to chat": true, "Broadcast when a player leaves an event to chat": true, "Broadcast the name(s) of the winning player(s) to chat": true, "Broadcast kills to chat": true, "Chat icon Steam ID": 76561198403299915 }, "Version": { "Major": 4, "Minor": 0, "Patch": 4 } }
官方配置示例
"List of event configs to run through": [
"Some Event Name",
"Another Event Name"
],
"Reward Options": {
"Amount rewarded for kills": 1,
"Amount rewarded for wins": 5,
"Amount rewarded for headshots": 2,
"Reward type (ServerRewards, Economics, Scrap)": "Scrap"
},
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。