插件介绍
挖掘机用于PVE服务器,防止挖掘机运行时输出桩被掠夺
-excavator ( everyone )
view giant excavator status
-excavatorclear ( admin only )
clear the excavator lock status.
主要用途
主要用于excavator、PVE等服务端功能。 本插件由 Lorenzo 发布,当前目录记录版本为 v0.4.41,uMod 累计下载 17,985 次。
适用场景
- PVE、活动服或任务玩法服务器
功能分类
查看 uMod 官方英文简介
Excavator is for PVE server, to protect looting the output piles while the excavator is running
权限节点
excavatorlock.usewhen Use Permission is true. default name but can be modified in config
excavatorlock.adminto bypass excavator loot protection by admins
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
-excavator ( everyone )
view giant excavator status
-excavatorclear ( admin only )
clear the excavator lock status.
-excavatorstop ( user of excavator and teammates )
Stop the excavator by moving the fuel from the fuel tank to an output pile.The excavator will continue to run for a short time until the fuel remaining in the engine is consumed
相关依赖
- Clans
- UI Notify
配置说明
{ "Use permission": false, "Permission": "excavatorlock.use", "Allow access to excavator without permission (will not lock)": false, "Multiplier permission": false, "Permission For Multiplier": "excavatorlock.multiplier", "CoolDown before releasing excavator": 5.0, "Send Excavator available Message to All": true, "Enable engine loot after it is started to add diesel": true, "Use Teams": true, "Use Clans plugin": false, "Use clan table": false, "CoolDown before a player or team can restart the excavator (0 is disabled)": 30.0, "Apply cooldown to all excavators": true, "Enable fuel modifier": true, "Maximum stack size for diesel engine (-1 to disable function)": -1, "Enable signal Computer lock": true, "Enable signal Computer message": true, "Running time per fuel units (time in seconds)": 120.0, "Sulfur production multiplier ": 1.0, "HQM production multiplier": 1.0, "Metal production multiplier": 1.0, "Stone production multiplier": 1.0, "Excavator chat command": "excavator", "Excavator clear status": "excavatorclear", "Excavator stop command": "excavatorstop", "Empty the output piles when excavator start": false, "Charge needed for supply drop (0 to use default of 600sec)": 0, "Clear excavator lock after all player from team/clan disconnect ": false, "Clear excavator lock after player owner disconnect": false, "Time after all player disconnect before excavator clear (minutes)": 10, "Items in report list": [ "stones", "metal.ore", "metal.fragments", "hq.metal.ore", "metal.refined", "sulfur.ore", "sulfur" ], "Use Discord hook": false, "Use Discord timestamp": true, "Discord hook url": "", "Use Notify plugin": false, "Debug": false, "Log to file": false }
Use permission: falseset to true if you want to use permission system for giant excavator
Permission : "excavatorLock.use"Name of the permission when Use permission is set to true
Allow access to excavator without permission (will not lock)": false,when true, player without permission will be able to use excavator, but it will not lock. other players will be able to steal.
Multiplier permission: falseset to true if you want to use permission system for giant excavator
Permission for Multiplier : "excavatorlock.multiplier"Name of the permission when Use permission is set to true
CoolDown before releasing excavator: 5.0
The player using the excavator receive a message when the excavator turn off.this is number of minutes after the engine turn off and before it unlock the loot piles to all players.Time is in minutes
Send Excavator available Message to All: true
After the cooldown, control if a broadcast is send to all players
Enable engine loot after it is started to add diesel: true
allow looting of the fuel tank after the engine is started.If false, it stop player adding fuel to extend usage.
Use Teams: true
team members will share excavator operation (rust team)
Use Clans plugin: true
use the clan plugin to share excavator operation
Use clan table
use the clan table to share excavator operation.
CoolDown before a player or team can restart the excavator (0 is disabled): 30.0
Set a cooldown after the excavator turn off, before a player/team/clan can use it againTime is in minutes. if a Player/Team has used the excavator, then finish, they have to wait that long before they can use it again.
"Apply cooldown to all excavators": true,
When there are multiple excavators,if true, a cooldown apply to all excavators when player use one of excavator.and when false, a player can use all excavators at the same time.
Enable fuel modifier: true
when true, use the Running time per fuel units paramater. this parameter should be set to false if an other plugin is managing the excavator fuel.
Maximum stack size for diesel engine (-1 to disable function) : -1
官方配置示例
{
"Use permission": false,
"Permission": "excavatorlock.use",
"Allow access to excavator without permission (will not lock)": false,
"Multiplier permission": false,
"Permission For Multiplier": "excavatorlock.multiplier",
"CoolDown before releasing excavator": 5.0,
"Send Excavator available Message to All": true,
"Enable engine loot after it is started to add diesel": true,
"Use Teams": true,
"Use Clans plugin": false,
"Use clan table": false,
"CoolDown before a player or team can restart the excavator (0 is disabled)": 30.0,
"Apply cooldown to all excavators": true,
"Enable fuel modifier": true,
"Maximum stack size for diesel engine (-1 to disable function)": -1,
"Enable signal Computer lock": true,
"Enable signal Computer message": true,
"Running time per fuel units (time in seconds)": 120.0,
"Sulfur production multiplier ": 1.0,
"HQM production multiplier": 1.0,
"Metal production multiplier": 1.0,
"Stone production multiplier": 1.0,
"Excavator chat command": "excavator",
"Excavator clear status": "excavatorclear",
"Excavator stop command": "excavatorstop",
"Empty the output piles when excavator start": false,
"Charge needed for supply drop (0 to use default of 600sec)": 0,
"Clear excavator lock after all player from team/clan disconnect ": false,
"Clear excavator lock after player owner disconnect": false,
"Time after all player disconnect before excavator clear (minutes)": 10,
"Items in report list": [
"stones",
"metal.ore",
"metal.fragments",
"hq.metal.ore",
"metal.refined",
"sulfur.ore",
"sulfur"
],
"Use Discord hook": false,
"Use Discord timestamp": true,
"Discord hook url": "",
"Use Notify plugin": false,
"Debug": false,
"Log to file": false
}{
["ExcavatorOff"] = "<color=#FF1500>- Giant excavator just turn off !</color>",
["ExcavatorCoolDown"] = "<color=#FF1500>- You have {0} min. to get the ore, before it unlock to all</color>",
["ExcavatorInUse"] = "<color=#FFA500>Giant Excavator currently in use by {0}</color>",
["ExcavatorStartEngine"] = "Giant Excavator started for {0,2:F0} minutes",
["ExcavatorStartEngineHM"] = "Giant Excavator started for {0,2:F0} hour, {1,2:F0} minutes",
["ExcavatorStarted_"] = "Giant Excavator {0}, started by {1}. loot is protected",
["ExcavatorStoped_"] = "Giant Excavator {0}, stopped and is available to all",
["ExcavatorFuel"] = "<color=#FFA500>Giant Excavator currently running with {0} fuel in storage</color>",
["ExcavatorPlCooldown"] = "Excavator Player cooldown will expire in {0} min.",
["ExcavatorAvailableIn"] = "Giant Excavator {0} will be available in {1,2:F0} min.",
["ExcavatorClearStatus"] = "Clearing the giant excavator status",
["ExcavatorPermission"] = "Player does not have permission to use giant excavator",
["ExcavatorSupplySignal"] = "Airdrop was activated at excavator {0} by player {1}, please do not steal",
["ExcavatorClearOffline"] = "Giant Excavator {0}, cleared because team/clan player are offline",
}更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。