插件介绍
允许桶在受伤或死亡时爆炸
Video link
To make your barrel excempted from triggering.
When the barrel exploded
主要用途
主要用于barrel、explosion、effect、娱乐玩法等服务端功能。 本插件由 KrunghCrow 发布,当前目录记录版本为 v1.0.2,uMod 累计下载 9,604 次。
适用场景
- 希望改善玩家交互与日常体验的社区服务器
功能分类
查看 uMod 官方英文简介
Allows barrels to blow up on damage or death
权限节点
explosivebarrels.use : To have the player a shot on triggering this event.
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
配置说明
{ "1. NORMAL barrels settings:": { "1. Chance to explode on taking damage (set to 0 to disable)": 0, "2. Chance to explode on death (set to 0 to disable)": 10, "3. Damage on explosion (set to 0 to disable)": 0, "4. Radius of damage on explosion": 5, "5. List of effects on explosion": [ "assets/bundled/prefabs/fx/gas_explosion_small.prefab", "assets/bundled/prefabs/fx/explosions/explosion_03.prefab" ] }, "2. OIL barrels settings:": { "1. Chance to explode on taking damage (set to 0 to disable)": 10, "2. Chance to explode on death (set to 0 to disable)": 75, "3. Damage on explosion (set to 0 to disable)": 50, "4. Radius of damage on explosion": 3, "5. List of effects on explosion": [ "assets/bundled/prefabs/fx/gas_explosion_small.prefab", "assets/bundled/prefabs/fx/explosions/explosion_03.prefab" ] } }
官方配置示例
{
"1. NORMAL barrels settings:": {
"1. Chance to explode on taking damage (set to 0 to disable)": 0,
"2. Chance to explode on death (set to 0 to disable)": 10,
"3. Damage on explosion (set to 0 to disable)": 0,
"4. Radius of damage on explosion": 5,
"5. List of effects on explosion": [
"assets/bundled/prefabs/fx/gas_explosion_small.prefab",
"assets/bundled/prefabs/fx/explosions/explosion_03.prefab"
]
},
"2. OIL barrels settings:": {
"1. Chance to explode on taking damage (set to 0 to disable)": 10,
"2. Chance to explode on death (set to 0 to disable)": 75,
"3. Damage on explosion (set to 0 to disable)": 50,
"4. Radius of damage on explosion": 3,
"5. List of effects on explosion": [
"assets/bundled/prefabs/fx/gas_explosion_small.prefab",
"assets/bundled/prefabs/fx/explosions/explosion_03.prefab"
]
}
}
object CanBarrelExplode(BaseCombatEntity barrel)
object CanBarrelExplode(BaseCombatEntity barrel)
{
if (your method goes here)
return false;
return null;
}
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。