免费插件

Freeze Arrows 可下载

冻结箭

用箭冻结玩家、NPC 和可骑乘的马匹

freeze arrows

原作者: ColonBlow · 查看 uMod 官方页面 ↗

插件介绍

用箭冻结玩家、NPC 和可骑乘的马匹

Allows authorized players to shoot a Freeze Arrow. When the arrow hits something, players, npc's and horses within a certain radius will be frozen in place for 10 seconds (default) and will have the frozen overlay on there screen until timer is up.

Since these arrows tend to really really piss people off when they get frozen.. LOL (perfect for rust). I will try to come up with a good way to limit its uses easily if wanted.

Players can get 1 new arrow by killing a player or NPC.

Player will type /freezearrow. only the next arrow shot from bow or crossbow will be a Freeze Arrow. After its shot, arrows will become normal again.Players can type /freezearrow again without shooting to toggle it back off.

主要用途

主要用于freeze、arrows等服务端功能。 本插件由 ColonBlow 发布,当前目录记录版本为 v1.1.2,uMod 累计下载 7,336 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

freeze arrows
查看 uMod 官方英文简介

Freezes players, NPCs, and rideable horses with arrows

权限节点

/freezearrows.allowed - allows the use of freeze arrows

/freezearrows.unlimited - no limit to number of arrows

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

/freezearrowThis will enable next shot to be a Freeze Arrow. Or will turn it off.

/freezecountChecks how many arrows you have left.

官方配置示例


{
  "FreezeArrowConfig": {
    "Time - How long player is frozen when hit.": 10.0,
    "Time - Cooldown for freezing same player again.": 120.0,
    "Radius - The distance from impact players are effeted.": 5.0,
    "Overlay - How long frozen overlay is shown when player is frozen": 10.0,
    "Arrows - Number of arrows on startup per player.": 1,
    "Arrows - Automatically reload another freeze arrow if player has them? (false will toggle freeze arrow off after shooting one) ": true,
    "Overlay - Show freeze overlay when player is frozen ": true,
    "Effects - Show hit explosion effect ?": true,
    "Targets - Arrows will freeze players ?": true,
    "Targets - Arrows will freeze NPCs ?": true,
    "Targets - Arrows will freeze Ridable Horses ?": true
  }
}

{
  "onnextshottxt": "Your next shot will be a Freeze Arrow",
  "arrowsleft": "Arrows remaining : ",
  "arrowadded": "You have added a freeze arrow to your quiver.",
  "offnextshottxt": "Your next shot will a Normal Arrow",
  "yourfrozetxt": "You are frozen in place....",
  "nofreezearrows": "You have no freeze arrows left",
  "unlimitedfreezearrows": "You have unlimited freeze arrows.. have fun :)",
  "notoggle": "You have not toggled Freeze Arrows ye",
  "unfrozetxt": "You are now unfrozen.... "
}

更新日志

最新版本: v1.1.2
最后版本发布: 2023-05-05
最后更新(条目): 2026-08-28

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。