免费插件

Heli Sams 已缓存至服务器本地

直升机萨姆斯

允许 SAM 站点瞄准巡逻直升机和支奴干直升机

samsites turrets helicopter

原作者: Whispers88 · 查看 uMod 官方页面 ↗

插件介绍

允许 SAM 站点瞄准巡逻直升机和支奴干直升机

If you are looking to prevent Sam Sites from targeting your own Minicopters, Scrap Transport Helicopters, etc., then look for that feature in other plugins such as SAM Site Authorization.

Default configuration:

The following option is only available for the Player CH47 Helicopter section.

主要用途

主要用于samsites、turrets、helicopter等服务端功能。 本插件由 Whispers88 发布,当前目录记录版本为 v2.1.4,uMod 累计下载 23,272 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

samsites turrets helicopter
查看 uMod 官方英文简介

Allows SAM Sites to target Patrol Helicopters and Chinooks

权限节点

helisams.ch47.npc

Allows the player's Sam Sites to target the NPC CH47 Helicopters.

helisams.ch47.player

Allows the player's Sam Sites to target player CH47 Helicopters.

helisams.patrolheli

Allows the player's Sam Sites to target the Patrol Helicopter.

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

配置说明

Default configuration:

{ "NPC CH47 Helicopter": { "Can be targeted by static Sam Sites": true, "Targeting range": 150.0, "Rocket speed multiplier": 1.0, "Rocket damage multiplier": 4.0, "Seconds between rocket bursts": 5.0 }, "Player CH47 Helicopter": { "Check cupboard auth": false, "Can be targeted by static Sam Sites": true, "Targeting range": 150.0, "Rocket speed multiplier": 1.0, "Rocket damage multiplier": 2.0, "Seconds between rocket bursts": 5.0 }, "Patrol Helicopter": { "Can be targeted by static Sam Sites": true, "Targeting range": 150.0, "Rocket speed multiplier": 1.5, "Rocket damage multiplier": 4.0, "Seconds between rocket bursts": 5.0 }, "Debug rocket prediction": false, "Debug rocket damage": false }

The following option is only available for the Player CH47 Helicopter section.

Check cupboard auth (true or false) -- Determines whether player Sam Sites will ignore player CH47 helicopters when a player in the helicopter is authorized to the Sam Site's tool cupboard. While true, Sam Sites will function like in the SAM Site Authorization plugin.

The following options are available for all types of helicopters.

Can be targeted by static Sam Sites (true or false) -- Determines whether each type of helicopter can be targeted by static Sam Sites (e.g., by monument Sam Sites).

Targeting range

Determines how far away Sam Sites can target each type of helicopter.Vanilla targeting range is 150.0 against vehicles, and 225.0 against MLRS rockets.

Rocket speed multiplier

Determines how quickly Sam Site rockets will travel when fired at each type of helicopter.Vanilla speed multiplier is 1.0 against vehicles, and 2.25 against MLRS rockets.Default for Patrol Helicopter is 1.5 to deal with the fact that it can change direction quickly.

Rocket damage multiplier

Determines how much to multiply Sam Site rocket damage against each type of helicopter.Default for NPC CH47 Helicopter is 4.0 which causes Sam Site rockets to deal 100 damage, requiring a total of 40 rockets to destroy one heli (4000 HP).Default for Player CH47 Helicopter is 2.0 which causes Sam Site rockets to deal 50 damage, requiring a total of 20 rockets to destroy one heli (1000 HP).Default for Patrol Helicopter is 4.0 which causes Sam Site rockets to deal 100 damage, requiring a total of 100 rockets to destroy one heli (10000 HP).

Seconds between rocket bursts

Determines how frequently Sam Sites can fire rocket bursts at each type of helicopter.Vanilla time between rocket bursts is 5 seconds against vehicles, and 3.5 seconds against MLRS rockets.

Vanilla targeting range is 150.0 against vehicles, and 225.0 against MLRS rockets.

Vanilla speed multiplier is 1.0 against vehicles, and 2.25 against MLRS rockets.

Default for Patrol Helicopter is 1.5 to deal with the fact that it can change direction quickly.

Default for NPC CH47 Helicopter is 4.0 which causes Sam Site rockets to deal 100 damage, requiring a total of 40 rockets to destroy one heli (4000 HP).

Default for Player CH47 Helicopter is 2.0 which causes Sam Site rockets to deal 50 damage, requiring a total of 20 rockets to destroy one heli (1000 HP).

Default for Patrol Helicopter is 4.0 which causes Sam Site rockets to deal 100 damage, requiring a total of 100 rockets to destroy one heli (10000 HP).

Vanilla time between rocket bursts is 5 seconds against vehicles, and 3.5 seconds against MLRS rockets.

The following options are configured globally.

Debug rocket prediction (true or false) -- Determines whether to show rocket trajectory to nearby admins.

Debug rocket damage (true or false) -- Determines whether to show rocket damage on each hit to nearby admins.

官方配置示例


{
  "NPC CH47 Helicopter": {
    "Can be targeted by static Sam Sites": true,
    "Targeting range": 150.0,
    "Rocket speed multiplier": 1.0,
    "Rocket damage multiplier": 4.0,
    "Seconds between rocket bursts": 5.0
  },
  "Player CH47 Helicopter": {
    "Check cupboard auth": false,
    "Can be targeted by static Sam Sites": true,
    "Targeting range": 150.0,
    "Rocket speed multiplier": 1.0,
    "Rocket damage multiplier": 2.0,
    "Seconds between rocket bursts": 5.0
  },
  "Patrol Helicopter": {
    "Can be targeted by static Sam Sites": true,
    "Targeting range": 150.0,
    "Rocket speed multiplier": 1.5,
    "Rocket damage multiplier": 4.0,
    "Seconds between rocket bursts": 5.0
  },
  "Debug rocket prediction": false,
  "Debug rocket damage": false
}

更新日志

最新版本: v2.1.4
最后版本发布: 2025-11-03
最后更新(条目): 2026-08-25

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。