插件介绍
当玩家没有拾取所有物品时清空容器
Loot Bouncer empties the containers when players do not pick up all the items.
Please open a thread in the support section of this plugin's page. If you want quicker help or to reach me directly, join my Discord.
**Arainrr **: Previous maintainer
主要用途
主要用于loot、empty、container、prevent等服务端功能。 本插件由 VisEntities 发布,当前目录记录版本为 v1.0.11,uMod 累计下载 59,783 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Empty the containers when players do not pick up all the items
相关依赖
- Slap
配置说明
{ "Time before the loot containers are empties (seconds)": 30.0,//once an item has been remove from a crate - timer before create disappears "Empty the entire junkpile when automatically empty loot": false,//once a crate or barrel is destroyed - does the entire junkpile disappear "Empty the nearby loot when emptying junkpile": false,//if the junkpile is destroyed is the loot from the remaining crates and barrels dropped "Time before the junkpile are empties (seconds)": 150.0,//once a crate or barrel is destroyed - timer before the entire junkpile disappears "Slaps players who don't empty containers": false, "Remove instead bouncing": false,//If true, the loot container items will no longer bounce "Chat prefix": "[LootBouncer]:", "Chat prefix color": "#00FFFF", "Chat steamID icon": 0, "Loot container settings": { // If false, the container will not be emptied "loot-barrel-1": true, "loot-barrel-2": true, "trash-pile-1": true } }
官方配置示例
{
"Time before the loot containers are empties (seconds)": 30.0,//once an item has been remove from a crate - timer before create disappears
"Empty the entire junkpile when automatically empty loot": false,//once a crate or barrel is destroyed - does the entire junkpile disappear
"Empty the nearby loot when emptying junkpile": false,//if the junkpile is destroyed is the loot from the remaining crates and barrels dropped
"Time before the junkpile are empties (seconds)": 150.0,//once a crate or barrel is destroyed - timer before the entire junkpile disappears
"Slaps players who don't empty containers": false,
"Remove instead bouncing": false,//If true, the loot container items will no longer bounce
"Chat prefix": "[LootBouncer]:",
"Chat prefix color": "#00FFFF",
"Chat steamID icon": 0,
"Loot container settings": { // If false, the container will not be emptied
"loot-barrel-1": true,
"loot-barrel-2": true,
"trash-pile-1": true
}
}更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。