插件介绍
保卫比你造成的伤害更少的其他玩家的战利品
Functionality has been redesigned to lock based on the first player or team to hit the minimum threshold set in the configuration file. Functionality to share loot based on top damage dealt has been removed.
Players cannot leave their team while fighting a bradley. They must destroy the bradley first. This prevents exploiting of the lockout mechanic.
Sorry, the screenshots are in Russian localization, but I hope you'll get the idea.
主要用途
主要用于loot、damage、defend、defense等服务端功能。 本插件由 nivex 发布,当前目录记录版本为 v2.2.7,uMod 累计下载 30,456 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Defends loot from other players who dealt less damage than you
权限节点
lootdefender.bypass.lootplayers with this permission will be allowed to loot anything
lootdefender.bypass.damageplayers with this permission will be allowed to damage anything
lootdefender.bypass.lockoutsplayers with this permission will not receive a bradley lockout
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
相关依赖
- Dynamic PVP
- Kill Heli Vote
- Respawn Bradley
配置说明
Messages
Broadcast Kill Notification To Chat (true)
Broadcast Kill Notification To Killer (true)
Broadcast Locked Notification To Chat (true)
Damage Lock Threshold (0.2)
Harvest Too Hot Until (0 = Never) (0.0)
Lock For X Seconds (0 = Forever) (30)
Remove Fire From Crates (true)
Lock Bradley From Personal Apc Plugin (true)
Lock For X Seconds (0 = Forever) (900)
Lock Heli From Personal Heli Plugin (true)
Permissions (regular, elite, legend, vip defaults available with different hack times)Enabled (false)Lock For X Seconds (0 = Forever) (900)
Enabled (true)
Lock For X Seconds (0 = Forever) (0)
Minimum Starting Health Requirement (0.0)
Block Looting Only (true)
Lock Supply Drops To Players (true)
Lock To Player For X Seconds (0 = Forever) (0.0)
Supply Drop Drag (1.0)
Show Thrown Notification In Chat (false)
Show Notification In Server Console (false)
Cargo Plane Speed (Meters Per Second) (40.0)
Bypass Spawning Cargo Plane (false)
Use Teams (true)
Hex Color - Single Player (#6d88ff)
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。