插件介绍
生成一架微型直升机,拥有它,管理谁可以驾驶它或不驾驶它,查看详细信息,添加升级等。
To provide management commands to the player, if given permission, to control their own minicopter by spawning ("/makemini") one into the game, telling the server to take back their minicopter ("/takemini"), telling the server to get their minicopter anywhere on the map to them ("/getmini"), telling the server to allow another player access to the pilot seat ("/authPilot"), telling the server to disallow player access to the pilot seat ("/unauthPilot"), viewing details about their minicopter ("/minidetails"), and customize their minicopters ("/upgrademini").
In future versions, players might be able to purchase upgrades to their mini such as weapons, better fuel rate, upgrade engine to run on batteries, lights, additional authorized pilots, and more.
Wait time permissions prevent players from spawning another minicopter if theirs gets destroyed in 'x' amout of time as configured in the configuration file.
Customization
主要用途
主要用于manage、minicopter、spawn、electric等服务端功能。 本插件由 DMB7 发布,当前目录记录版本为 v0.3.3,uMod 累计下载 12,198 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Spawn a minicopter, own it, manage who can pilot it or not, see details, add upgrades, etc.
权限节点
managemini.minihelpAllows players to view plugin Help that shows available chat commands
managemini.makeminiAllows players to spawn a Minicopter onto the map that only allows them to pilot
managemini.takeminiAllows the server to take back a player's Minicopter on the player's request
managemini.getminiAllows the player to transfer the minicopter to them, no matter where they are on the map
managemini.ownminiAllows the player to take ownership of minicopter that doesn't have an owner.
managemini.authpilotAllows players to provide Pilot access to another player
managemini.unauthpilotAllows players to revoke Pilot access to another player
managemini.minidetailsAllows players to view who can Pilot, the current Fuel Rate, minicopter age, etc.
managemini.upgrademiniturretAllows players to add, turn on, turn off, remove an auto turret from front of minicopter.
managemini.upgrademiniAllows players to upgrade mini by adding/remove batteries, changing or reverting engine to run on/off of batteries, (adding, turning on, turning off, removing an auto turret), etc. (see customization section below for further details)
managemini.unlimitedfuelAllows a player to spawn in a minicopter that never needs to be refueled
managemini.randomfuelrateAllows a player to spawn in a minicopter that has a random rate between 0.10 and 0.65
Wait time permissions prevent players from spawning another minicopter if theirs gets destroyed in 'x' amout of time as configured in the configuration file.
managemini.nowt
managemini.waittime2
managemini.waittime1
managemini.defaultwt
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
/minihelpDisplay help for the plugin
/makeminiCreate the minicopter for yourself
/takeminiServer takes back the minicopter
/getminiTransfer the minicopter to yourself
/ownminiTake ownership of a minicopter
/authpilot <player name>Authorize player as pilot
/unauthpilot <player name>Revoke player authorization
/minidetailsDisplay authorized pilots, fuel rate, age
Customization
/upgrademinishows the commands that player can use to customize their minicopter
/upgrademini batteries addadds 2 batteries (1 left and 1 right) with a electrical branch at the left rear of minicopter.
/upgrademini batteries removeremoves the 2 batteries and electrical branch
/upgrademini efuel addadds a battery on the engine and converts the low grade gas engine into a pseudoelectric engine that runs off battery power. Must keep charge in the batteries to fly.
/upgrademini efuel removereverts engine into a low grade fuel burner and removes the battery on the engine
/upgrademini turret addadds an Auto Turret to the front of the minicopter (drains batteries)
/upgrademini turret offturret's power is cut, allowing the player to put a weapon, ammo and authorize themselves and allow others as well.
/upgrademini turret onturret's power is resumed and the turret goes back to sweeping for targets
/upgrademini turret removeremoves turret from the front of the minicopter.
配置说明
{ "AssetPrefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "CanSpawnBuildingBlocked": false, "FuelAmountUnlimited": 100, "FuelRate": 0.25, "FuelRateUnlimited": 0.0001, "miniSpawnDistance": 5.0, "miniStartHealth": 750.0, "WaitTimes": { "ManageMini.noWT": 10.0, "ManageMini.WaitTime2": 21600.0, "ManageMini.WaitTime1": 43200.0, "ManageMini.defaultWT": 86400.0 } }
AssetPrefab <-- The model that the plugin uses to generate a minicopter for a player
CanSpawnBuildingBlocked <-- Currently, not being used. Will replace. (Oversight)
FuelAmountUnlimited <-- 100 low grade fuel is added to the minicopters of players with Unlimited Fuel permission so that the minicopter; hopefully, always show full fuel.
FuelRate <-- The default in-game fuel rate is 0.50, but in-code of API states 0.25. This reverts that so that non-Unlimited Fuel or Random Fuel Rate minicopters will use 0.25 Low Grade Fuel per second.
FuelRateUnlimited <-- Should be 0, but 0.0001 works just as great as 0. Seriously, your flying a minicopter should use fuel, but very very slowly.
miniSpawnDistance <-- Maximum distance the minicopter is going spawn from the player. The actual distance is a random number. If issues arise, due to minicopters dropping on players, let me know.
miniStartHealth <-- Self explainatory, but a newly spawned minicopter will have 750 HP.
WaitTimes <--- These are the amount of seconds that player must wait before spawning another minicopter. The noWT of 10 seconds is to allow the server time to perform other functions.
To avoid issues by having more than one waitTime granted for a player make sure that wait times in the config file is ordered lowest above highest as shown in the Configuration File defaults section.
官方配置示例
{
"AssetPrefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
"CanSpawnBuildingBlocked": false,
"FuelAmountUnlimited": 100,
"FuelRate": 0.25,
"FuelRateUnlimited": 0.0001,
"miniSpawnDistance": 5.0,
"miniStartHealth": 750.0,
"WaitTimes": {
"ManageMini.noWT": 10.0,
"ManageMini.WaitTime2": 21600.0,
"ManageMini.WaitTime1": 43200.0,
"ManageMini.defaultWT": 86400.0
}
}更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。