免费插件

Prefab Sniffer

预制嗅探器

在游戏文件中搜索预制文件位置

developmentprefabs

原作者:MrBlue · 查看 uMod 官方页面 ↗

插件介绍

在游戏文件中搜索预制文件位置

Prefab Sniffer is a small plugin designed to search the game files for prefabs and give you a list in text form with their full file paths. The purpose of this plugin is to allow people an up-to-date list of available prefabs when they need it.

To use it, simply type prefabs followed by one of the modes listed below in RCON or console of choice, and then go to your logs folder and you'll find a file named prefabsniffer with the name of the function you triggered followed by the current date of the server.

The base command is "prefab" (or whatever you have configured), which you'd use along with one of the modes listed below.

主要用途

主要用于development、prefabs等服务端功能。 本插件由 MrBlue 发布,当前目录记录版本为 v2.0.2,uMod 累计下载 13,337 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

developmentprefabs
查看 uMod 官方英文简介

Searches the game files for prefab file locations

权限节点

prefabsniffer.use

Allows player to use the prefab command and subcommands

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

The base command is "prefab" (or whatever you have configured), which you'd use along with one of the modes listed below.

all

Spits out everything in the game files, don't use this unless you know you need to already.

build

Gives you a list of the prefabs available for use with plugins.

find

Search for a specific prefab by name or keyword

fx

Gives you a list of all the available effects you can run from the server in plugins.

官方配置示例

{
  "CommandPrefab": "prefab",
  "NoResultsFound": "No results found for {0}",
  "ResultsSaved": "Prefab results saved to logs/{0}.txt",
  "UsagePrefab": "Usage: {0} <build, find, fx, or all> [keyword]",
  "UsagePrefabFind": "Usage: prefabs find <keyword>"
}

更新日志

最新版本: v2.0.2
最后版本发布: 2022-07-08
最后更新(条目): 2026-07-18

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。