免费插件

Prevent Looting

防止抢劫

保护玩家的实体免受其他玩家的掠夺

lootingprotection

原作者:CaseMan · 查看 uMod 官方页面 ↗

插件介绍

保护玩家的实体免受其他玩家的掠夺

Prevent Looting provides protection for entity of player (boxes, furnaces, careers, etc.) from looting by other players. Ideal for PVE servers, but can be used for PVP. The plugin supports in-game teams, FriendsAPI, ZoneManager and permissions.

You can configure the plugin to work only in the range of the cupboard or not. And all who will be authorized in the cupboard will have the opportunity to loot.

Attention:* When anyone try to loot sleeper, his inventory will open, but did not open sleeper inventory, because so the hook of Oxide works - it prevents the opening of the inventory of another player, but did not prevent sending of the RPC to the client.

Using Friends API allows you to allow your friends access to your entities. Using Zone Manager allows you to disable the plugin in certain zones.

主要用途

主要用于looting、protection等服务端功能。 本插件由 CaseMan 发布,当前目录记录版本为 v1.16.1,uMod 累计下载 32,318 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

lootingprotection
查看 uMod 官方英文简介

Provides protection of players' entities from looting by other players

指令说明

If you want to share an entity with other players, you can use chat commands. To use commands, you need to look at your entity.

/share

Allow access to all players

/share <username>

Allow access only to certain players

/unshare

Deny access from all players

/unshare <username>

Deny access to specific players only

/sharelist

List of permissions for the entity

/shareclear

Clear the list of permissions for the entity

/checkit

Checking loot protection

相关依赖

  • Backpacks
  • Dynamic PVP
  • Friends
  • Zone Manager

配置说明

AdminCanLoot - allows the administrator to open any entity

CanAuthorizeCupboard - allows authorize in cupboards

CanLootCorpse - allows loot corpses

CanLootEntity - allows loot entities

CanRackedWeaponMount - allows mount weapon on weapon racks

CanRackedWeaponSwap - allows swap weapon on weapon racks

CanRackedWeaponTake - allows take weapon from weapon racks

CanRackedWeaponLoad - allows load weapon on weapon racks

CanRackedWeaponUnload - allows unload weapon on weapon racks

CanLootPlayer - allows loot players

CanLootBackpack - allow loot backpacks

CanLootBackpackPlugin - allow loot backpacks from plugin Backpacks

CanPickup - allow pickup elements of construction and decoration (doors, windows, decor, etc)

CanOvenToggle - allow turn on or off ovens (furnaces, lamps, etc)

UseCupboard - enable to share entities if cupboard authorization, in cupboard radius

UseCupboardInclude - list of types to loot with parameter UseCupboard. Types available: storage, pickup, player, corpse, backpack, backpackplugin. The default value is recommended. Note: with "UseCupboardInclude" values: storage, player, corpse, backpack, backpackplugin - allowing loot only when both player auth in cupboard!

UseOnlyInCupboardRange - enable to use the plugin only in the coverage area of cupboard

UseOnlyInCupboardRangeInclude - list of types to loot with parameter UseOnlyInCupboardRange. Types available: storage, pickup, player, corpse, backpack, backpackplugin. The default value is recommended.

ExcludeEntities - list of excludes

UseExcludeEntities - enable to use of excludes list

UseFriendsAPI - enable to use Friends API

UseTeams - enable to use in-game teams

UsePermission - enable to use permissions

UseZoneManager - enable to use the Zone Manager to exclude the plugin from working in a certain zone

ZoneManagerIncludeMode - enable to exclude plugin in all zones and use "ZoneID" list to include the plugin to working in a certain zone

官方配置示例

{
  "AdminCanLoot": true,
  "CanAuthorizeCupboard": true,
  "CanLootBackpack": false,
  "CanLootBackpackPlugin": false,
  "CanLootCorpse": false,
  "CanLootEntity": false,
  "CanLootPlayer": false,
  "CanOvenToggle": false,
  "CanPickup": false,
  "CanRackedWeaponLoad": false,
  "CanRackedWeaponMount": false,
  "CanRackedWeaponSwap": false,
  "CanRackedWeaponTake": false,
  "CanRackedWeaponUnload": false,
  "ExcludeEntities": [
    "mailbox.deployed"
  ],
  "UseCupboard": false,
  "UseCupboardInclude": [
    "storage"
  ],
  "UseDynamicPVP": false,
  "UseExcludeEntities": true,
  "UseFriendsAPI": true,
  "UseOnlyInCupboardRange": false,
  "UseOnlyInCupboardRangeInclude": [
    "storage"
  ],
  "UsePermission": false,
  "UseTeams": true,
  "UseZoneManager": false,
  "ZoneManagerIncludeMode": false,
  "ZoneID": [
    "12345678"
  ]
}

更新日志

最新版本: v1.16.1
最后版本发布: 2025-11-13
最后更新(条目): 2026-07-18

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。