免费插件

Replenish

补充

保存和恢复选定容器中的项目

管理工具utilitycontainergame mechanicsrestore

原作者:2CHEVSKII · 查看 uMod 官方页面 ↗

插件介绍

保存和恢复选定容器中的项目

Documentation is being updated right now.

Restore time specified in seconds. Time equal to 0 means - restore on command. If it is less than 0 - container will be restored every new wipe

主要用途

主要用于管理工具、utility、container、game mechanics等服务端功能。 本插件由 2CHEVSKII 发布,当前目录记录版本为 v2.0.0,uMod 累计下载 4,296 次。

适用场景

  • 需要管理、审计或维护能力的服务器

功能分类

管理工具utilitycontainergame mechanicsrestore
查看 uMod 官方英文简介

Save and restore items in selected containers

权限节点

replenish.use - grants access to all commands

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

replenish save (<digit>|'wipe'|'cmd') - save container player is looking at. Optionally provide time in seconds / set restore on wipe / set restore to command-only. Alters restore behaviour if container was saved already

replenish remove (<digit>) - remove container player is looking at or by index

replenish info (<digit>) - Get restore information about container in sight or by index

replenish list - Get information about all saved containers

replenish restore (<digit>) - Forcibly restore container in sight or by index

replenish restoreall - Forcibly restore all containers

replenish clear - Remove all containers from restore queue

Restore time specified in seconds. Time equal to 0 means - restore on command. If it is less than 0 - container will be restored every new wipe

配置说明

{ "Clean container inventory upon replenish": true, "Default timer (0 for command-only, -1 for new wipe replenish)": 1800.0, "Respawn container if it is destroyed": false, "Requires container to be empty (destroyed)": false }

官方配置示例

{
    "Clean container inventory upon replenish": true,
    "Default timer (0 for command-only, -1 for new wipe replenish)": 1800.0,
    "Respawn container if it is destroyed": false,
    "Requires container to be empty (destroyed)": false
}
{
  "Chat prefix": "[Replenish]",
  "No permission": "You have no access to this command",
  "Help message": "Usage: /replenish [command] <args>\nCommands:\nsave (<digit|'wipe'|'cmd'>) - Save container you are currently looking at or change settings for container\nremove (<digit>) - Remove container from replenish\ninfo (<digit>) - Get information about container\nlist - Get list of saved containers\nrestore (<digit>) - Restore specified container\nrestoreall - Restore all containers",
  "Container set for replenish": "Container set to '{0}'",
  "Container removed from replenish list": "Container removed from replenish",
  "Container info": "#{0}: {1}, {2} | {3}",
  "Container is not empty": "Container must be empty",
  "Timed restore": "Restore every {0:0} seconds",
  "Wipe restore": "Restore every new wipe",
  "Command restore": "Restore on command",
  "Container not found": "Container not found",
  "Container not saved": "This container is not saved",
  "No saved containers": "Server has no saved containers",
  "Container restored": "Container was restored",
  "All containers restored": "Restored all containers",
  "All containers removed from restore": "All containers were removed from replenish"
}

更新日志

最新版本: v2.0.0
最后版本发布: 2021-10-12
最后更新(条目): 2026-08-26

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。