插件介绍
远程治疗和复活伤员
This plugin enables players to shoot arrows that can heal and revive the wounded. Upon being hit by one of these arrows, it acts as a medical syringe, immediately restoring a portion of health as well as healing slowly over time. Additionally, if the player is wounded, the arrow has the capability to revive them. Should the healing be successful, the arrow's damage to the hit player will be nullified.
Demonstration
Once the player has the required ingredients in their inventory, as specified in the config, they should aim with their bow, hold down the use button, and then release the arrow while still holding the button down.
Please open a thread in the support section of this plugin's page. If you want quicker help or to reach me directly, join my Discord.
主要用途
主要用于weapons、heal、medical、health等服务端功能。 本插件由 VisEntities 发布,当前目录记录版本为 v3.0.2,uMod 累计下载 11,093 次。
适用场景
- PVP、战斗或攻防玩法服务器
功能分类
查看 uMod 官方英文简介
Heal and revive the wounded from a distance
权限节点
revivearrows.use - Allows to shoot healing arrows.
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
配置说明
{ "Version": "3.0.0", "Instant Health Increase": 15.0, "Health Increase Over Time": 20.0, "Can Revive Wounded": true, "Arrow Ingredients": [ { "Shortname": "syringe.medical", "Amount": 1 }, { "Shortname": "rope", "Amount": 1 } ] }
官方配置示例
{
"Version": "3.0.0",
"Instant Health Increase": 15.0,
"Health Increase Over Time": 20.0,
"Can Revive Wounded": true,
"Arrow Ingredients": [
{
"Shortname": "syringe.medical",
"Amount": 1
},
{
"Shortname": "rope",
"Amount": 1
}
]
}{
"InsufficientIngredients": "You don't have enough <color=#FABE28>{0}</color>. Required: <color=#FABE28>{1}</color>",
"PlayerHealed ": "You healed <color=#FABE28>{0}</color> by <color=#FABE28>{1}</color> health points",
"HealArrowUsage ": "Hold down <color=#FABE28>use</color> to heal a friend with an arrow"
}更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。