免费插件

Tree Planter 可下载

植树机

使用游戏内货币在建筑授权区域购买和种植树木

trees plant

原作者: Bazz3l · 查看 uMod 官方页面 ↗

插件介绍

使用游戏内货币在建筑授权区域购买和种植树木

主要用途

主要用于trees、plant等服务端功能。 本插件由 Bazz3l 发布,当前目录记录版本为 v1.2.11,uMod 累计下载 30,004 次。

适用场景

  • 希望扩展原版服务器功能的服主

功能分类

trees plant
查看 uMod 官方英文简介

Buy and plant trees in building authed areas using in-game currency

权限节点

treeplanter.use

Allows player to plant trees using plugin

treeplanter.menu

Allows players to open a User Interface for purchasing items when granted rather than having to enter command args.

授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke

指令说明

tree

List available trees

tree <type> <optional:amount> -- Buy and plant tree

相关依赖

  • Economics
  • Server Rewards

配置说明

UseCurrency: set true to use scrap as currency.

UseServerRewards: set true to use server reward points.

UseEconomics: set true to use economics points.

{ "UseServerRewards (use server rewards as currency)": false, "UseEconomics (use economics as currency)": false, "UseCurrency (use custom items as currency, by specifying the CurrencyItem)": true, "CurrencyItem (set an item id to use as currency, default is set to scrap)": -932201673, "CurrencySkinID (set an skin id to use as currency, default is set to 0)": 0, "EnableGrowing (enables growing from saplings to adult trees over a period of time)": false, "EnableOwner (enables owners to chop down trees)": false, "EnableClan (enables clan members to chop down trees)": false, "EnableTeam (enables team members to chop down trees)": false, "BlockedAgriItems (specify which items should only be placed in a planter box)": { "seed.black.berry": true, "seed.blue.berry": true, "seed.green.berry": true, "seed.yellow.berry": true, "seed.white.berry": true, "seed.red.berry": true, "seed.corn": true, "clone.corn": true, "seed.pumpkin": true, "clone.pumpkin": true, "seed.hemp": true, "clone.hemp": true }, "TreeConfigs (list of available trees to purchase)": [ { "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_a.prefab", "Name": "american-beech-a", "Skin": 0, "Cost": 10, "Amount": 1, "ImageUrl": "" }, { "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_b.prefab", "Name": "american-beech-b", "Skin": 0, "Cost": 10, "Amount": 1, "ImageUrl": "" }, { "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_c.prefab", "Name": "american-beech-c", "Skin": 0, "Cost": 10, "Amount": 1, "ImageUrl": "" }, { "Prefab": "assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_f.prefab", "Name": "swamp-tree-f", "Skin": 0, "Cost": 10, "Amount": 1, "ImageUrl": "" } ] }

官方配置示例


{
  "UseServerRewards (use server rewards as currency)": false,
  "UseEconomics (use economics as currency)": false,
  "UseCurrency (use custom items as currency, by specifying the CurrencyItem)": true,
  "CurrencyItem (set an item id to use as currency, default is set to scrap)": -932201673,
  "CurrencySkinID (set an skin id to use as currency, default is set to 0)": 0,
  "EnableGrowing (enables growing from saplings to adult trees over a period of time)": false,
  "EnableOwner (enables owners to chop down trees)": false,
  "EnableClan (enables clan members to chop down trees)": false,
  "EnableTeam (enables team members to chop down trees)": false,
  "BlockedAgriItems (specify which items should only be placed in a planter box)": {
    "seed.black.berry": true,
    "seed.blue.berry": true,
    "seed.green.berry": true,
    "seed.yellow.berry": true,
    "seed.white.berry": true,
    "seed.red.berry": true,
    "seed.corn": true,
    "clone.corn": true,
    "seed.pumpkin": true,
    "clone.pumpkin": true,
    "seed.hemp": true,
    "clone.hemp": true
  },
  "TreeConfigs (list of available trees to purchase)": [
    {
      "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_a.prefab",
      "Name": "american-beech-a",
      "Skin": 0,
      "Cost": 10,
      "Amount": 1,
      "ImageUrl": ""
    },
    {
      "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_b.prefab",
      "Name": "american-beech-b",
      "Skin": 0,
      "Cost": 10,
      "Amount": 1,
      "ImageUrl": ""
    },
    {
      "Prefab": "assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_c.prefab",
      "Name": "american-beech-c",
      "Skin": 0,
      "Cost": 10,
      "Amount": 1,
      "ImageUrl": ""
    },
    {
      "Prefab": "assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_f.prefab",
      "Name": "swamp-tree-f",
      "Skin": 0,
      "Cost": 10,
      "Amount": 1,
      "ImageUrl": ""
    }
  ]
}

更新日志

最新版本: v1.2.11
最后版本发布: 2026-07-03
最后更新(条目): 2026-08-24

本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面

安装方法

  1. 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
  2. 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
  3. 将 .cs 文件放入服务器的 oxide/plugins 目录。
  4. 观察服务端控制台,确认插件编译并成功加载。
  5. 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。

使用前注意

  • Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
  • 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
  • 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
  • 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
来源说明

中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。