插件介绍
允许获得许可的玩家变得真正隐形
Vanish allows players with permission to become completely invisible. Players, turrets, helicopters, NPCs, etc. will not be able to see, hear, or touch you!
Note: While vanished, you can hear players but they will be unable to hear you. You are invisible to them and essentially do not exist to them. Even if they walk right through you they DO NOT know of your existence. With the exception of you making sounds such as shooting a gun, they will hear the bullet - hit effect.
Being authed on toolcupboards and some client bugs can cause issues when interacting with containers and doors. The interaction feature eliviates this issue and adds some additional funcionality.
**While in vanish a vanished player can use their bound reload key to interact with with various objects including containers, doors, vehicles and players. **This works via ray cast meaning most commonly you will push the R key to interact with the object you are looking at in game.
主要用途
主要用于moderation、anticheat等服务端功能。 本插件由 Whispers88 发布,当前目录记录版本为 v2.1.4,uMod 累计下载 482,280 次。
适用场景
- 需要管理、审计或维护能力的服务器
功能分类
查看 uMod 官方英文简介
Allows players with permission to become truly invisible
权限节点
vanish.allowRequired to go invisible
vanish.unlockAllows an invisible playe to unlock all locks
vanish.damageAllows an invisible player to damage other entities. Requires "Use OnEntityTakeDamage hook" config option to be set to true.
vanish.permanentPermanently forces a player to be vanished
vanish.invviewerAllows use of /inv command and viewing containers using the interaction feature
vanish.teleportAllows vanished users to teleport using map markers (also needs to be enabled via the config)
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
vanishToggle invisibility on/off for self
invView a players inventory using args steamID or username
相关依赖
- Admin Logger
- Admin Panel
- Chat Head
- Discord Logger
- Heli Ride
- Human NPC
- Npc TP
- Prop Control
- Rustcord
- Underworld
配置说明
{ "NoClip on Vanish (runs noclip command)": true, "Inventory view cmd": [ "inv", "invspy" ], "Use OnEntityTakeDamage hook (Set to true to enable use of vanish.damage perm. Set to false for better performance)": false, "Use CanUseLockedEntity hook (Allows vanished players with the perm vanish.unlock to bypass locks. Set to false for better performance)": true, "Automatically vanish players (with the vanish.use perm) on player connect": false, "Automatically vanish players (with the vanish.use perm) on player disconnect": false, "Keep a vanished player hidden on disconnect": true, "Teleport a vanished player under the map on disconnect": false, "Teleport a vanished player above the map on connect": true, "Bypass violation checks for vanished players": true, "Turn off fly hack detection for players in vanish": true, "Disable metabolism in vanish": true, "Enable teleport to marker when vanished": false, "Enable vanishing and reappearing sound effects": true, "Make sound effects public": false, "Enable chat notifications": true, "Sound effect to use when vanishing": "assets/prefabs/npc/patrol helicopter/effects/rocket_fire.prefab", "Sound effect to use when reappearing": "assets/prefabs/npc/patrol helicopter/effects/rocket_fire.prefab", "Enable GUI": true, "Use Native Invis Icon": false, "Icon URL (.png or .jpg)": "https://i.ibb.co/3rZzftx/yL9HNRy.png", "Icon Sprite": "assets/icons/refresh.png", "Image Color": "1 1 1 0.5", "Image AnchorMin": "0.175 0.017", "Image AnchorMax": "0.22 0.08" }
官方配置示例
{
"NoClip on Vanish (runs noclip command)": true,
"Inventory view cmd": [
"inv",
"invspy"
],
"Use OnEntityTakeDamage hook (Set to true to enable use of vanish.damage perm. Set to false for better performance)": false,
"Use CanUseLockedEntity hook (Allows vanished players with the perm vanish.unlock to bypass locks. Set to false for better performance)": true,
"Automatically vanish players (with the vanish.use perm) on player connect": false,
"Automatically vanish players (with the vanish.use perm) on player disconnect": false,
"Keep a vanished player hidden on disconnect": true,
"Teleport a vanished player under the map on disconnect": false,
"Teleport a vanished player above the map on connect": true,
"Bypass violation checks for vanished players": true,
"Turn off fly hack detection for players in vanish": true,
"Disable metabolism in vanish": true,
"Enable teleport to marker when vanished": false,
"Enable vanishing and reappearing sound effects": true,
"Make sound effects public": false,
"Enable chat notifications": true,
"Sound effect to use when vanishing": "assets/prefabs/npc/patrol helicopter/effects/rocket_fire.prefab",
"Sound effect to use when reappearing": "assets/prefabs/npc/patrol helicopter/effects/rocket_fire.prefab",
"Enable GUI": true,
"Use Native Invis Icon": false,
"Icon URL (.png or .jpg)": "https://i.ibb.co/3rZzftx/yL9HNRy.png",
"Icon Sprite": "assets/icons/refresh.png",
"Image Color": "1 1 1 0.5",
"Image AnchorMin": "0.175 0.017",
"Image AnchorMax": "0.22 0.08"
}void Disappear(BasePlayer player)更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。