插件介绍
允许玩家生成带有闭路电视或附加炮塔的微型直升机
Warcopter allows players with permissions to spawn a minicopter that has a CCTV (Drone) or a turret (Fighter) attached to it to have some fun!
主要用途
主要用于turret、minicopter、drone、cctv等服务端功能。 本插件由 Ryz0r 发布,当前目录记录版本为 v1.5.1,uMod 累计下载 33,088 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Allows a player to spawn a Minicopter that has a CCTV, or a turret attached
权限节点
warcopter.spawn - Allows a player with permission to use the commands required for the plugin.
warcopter.cooldown - Forces the player to have a cooldown defined in config.
warcopter.fighter - Allows the player to spawn a fighter Warcopter.
warcopter.drone - Allows the player to spawn a drone Warcopter.
授权示例:oxide.grant user 玩家名 权限节点;撤销使用 oxide.revoke。
指令说明
/warcopter <drone/fighter> - Allows you to either spawn a drone or a fighter Warcopter.
/warcopter drone <camera name> - Allows you to give the camera a name to view it through a Computer Station.
/warcopter destroy - Destroy your personal Warcopter by looking at it and running this command.
官方配置示例
{
"BuildingBlockMsg": "You are building blocked and may not spawn a Warcopter here!",
"NoPerms": "You do not have permission to use this command.",
"Wrong1": "You are using the command wrong! Try: /warcopter {fighter/drone}!",
"Wrong2": "You are using the command wrong! Try: /warcopter {drone} {camera name}!",
"InvalidOption": "This is not a valid Warcopter option. Try: /warcopter {fighter/drone}",
"CooldownMsg": "Sorry, you are on a cooldown for {0} seconds and may not spawn another!",
"CooldownOver": "Your Warcopter cool down is over. You may spawn another one now.",
"Exists": "This Warcopter camera identifier exists already. Try again!",
"NotYours": "This Warcopter does not belong to you. You can't destroy this.",
"NoTarget": "A valid target could not be located. Try again."
}{
"Add Back Light": true,
"Add Search Light": true,
"Add Storage Box": true,
"Cool Down Time": 30.0
}更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由 uMod 官方地址获取作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。