插件介绍
高效且可定制的擦拭系统
This plugin gives server owners the ability to efficiently wipe their servers.
It provides customizable options for two different types of wipes, hard and soft. Some of the options include:
All of the options can be set for each type of wipe in the config file, where there is also an example.
The mod will create backups of the entire server upon running either the wipe.soft/_wipe.hard _commands.
主要用途
主要用于wipe、assistant等服务端功能。 本插件由 S0N0FBISCUIT 发布,当前目录记录版本为 v1.0.0,uMod 累计下载 34,836 次。
适用场景
- 希望扩展原版服务器功能的服主
功能分类
查看 uMod 官方英文简介
Efficient and customizable wipe system
指令说明
softwipe - Wipe the server with the options selected in the config
hardwipe - Wipe the server with the options selected in the config
entitycount - Provide information on the number of entities on the server
The mod will create backups of the entire server upon running either the wipe.soft/_wipe.hard _commands.
配置说明
In reference to the Backpacks plugin:
If "WipeBackpackOnPlayerJoin" is true, a player will have their backpack wiped the first time they join the server after a wipe. Their name will be added to the "WipeAssistant" data file to indicate that the have been wiped. Any time the player joins the in future, their backpack will not be re-wiped since their name is on the list. This ensures that players who haven't played in a while (i.e. players that have de-spawned) don't keep their inventory after a wipe.
If "WipeBackpacks" is true when wipe.soft/wipe.hard is used, all active and sleeping players will have their backpacks wiped. Their names will be added to the "WipeAssistant" data file to indicate that they have been wiped. Any time the player joins in the future, their backpack will not be re-wiped since their name is on the list.
Even if "WipeBackpackOnPlayerJoin" and "WipeBackpacks" are set to false, the players backpacks will be lost if you don't set the "Drop On Death" option to false in the Backpacks config file. Set these above options to false if you don't want backpacks wiped, period.
Anytime a players backpack is wiped a backup copy will be created in backup\WipeAssistant\Backpacks folder.
In reference to deployables:
Deployables with an owner ID of 0 (Zero) will not be removed from the map. These include all resources and barrels, as well as buildings pasted using the Copy-Paste mod.
Note: If you want to keep certain buildings through the wipe, then just set the owner to 0 (Zero).
更新日志
本站记录 uMod 官方插件信息。完整的历史更新日志请参阅 uMod 官方页面。
安装方法
- 确认服务器已安装 Oxide / uMod 或兼容的 Carbon 框架。
- 登录本站后点击"下载",由本站已校验的本地缓存提供作者发布的文件。
- 将 .cs 文件放入服务器的
oxide/plugins目录。 - 观察服务端控制台,确认插件编译并成功加载。
- 具体配置、权限、指令和依赖请查看原作者的 uMod 页面。
使用前注意
- Rust 更新后,请先确认插件是否仍兼容当前服务端版本。
- 修改配置前建议备份原配置文件,并在测试服验证后再部署到正式服。
- 若插件依赖其他扩展或库,以 uMod 原作者页面的最新说明为准。
- 本站中文内容用于辅助理解,遇到版本差异时以官方英文文档和源码为准。
中文介绍由 uMod 官方简介翻译整理。插件著作权、许可证、完整文档和最新发布状态均以原作者及 uMod 官方页面为准。